Like most twenty-somethings, I have very fond memories of the Game Boy Pokemon games. I remember squinting my way through Pokemon Gold’s early hours whilst waiting for an injection at the doctors, and sitting in the garden over summer with friends, all trying to find the best spot under the sun so they could see their Johto adventure. Ah, youth, ah, the lack of back-lights.
The third version, Crystal, came as I transitioned from primary to high school, and once that transition had been made, no one really cared all that much about Pokemon in my year. We evolved, I guess.
Similar memories abound with the second generation as an adult too, Gold was a game I played last Christmas into January, the game helping me through my big city move, filling in those empty hours without wi-fi or friends. Of course Crystal popped up on the 3DS virtual console once I had both of those absent things… time is a circle. So they say.
Crystal is the third version of the Gen II entries, adding some extra touches here and there to make it the best version to go for if you’re looking to play it all through just the once.They say.
But not I!
Despite additional story details regarding the legendary dog Suicune, this monster collecting RPG suffers through how it locks most of the Mon away at night, in comparison to Gold and Silver which always offers a fine selection under sun or moon.