Like most twenty-somethings, I have very fond memories of the Game Boy Pokemon games. I remember squinting my way through Pokemon Gold’s early hours whilst waiting for an injection at the doctors, and sitting in the garden over summer with friends, all trying to find the best spot under the sun so they could see their Johto adventure. Ah, youth, ah, the lack of back-lights.
The third version, Crystal, came as I transitioned from primary to high school, and once that transition had been made, no one really cared all that much about Pokemon in my year. We evolved, I guess.
Similar memories abound with the second generation as an adult too, Gold was a game I played last Christmas into January, the game helping me through my big city move, filling in those empty hours without wi-fi or friends. Of course Crystal popped up on the 3DS virtual console once I had both of those absent things… time is a circle. So they say. Continue reading →
When it comes to gaming, you’ll find me in the past most of the time, and digital services are great ways to prevent a love of retro from ravaging a wallet or two. So here we are, five classics re-released in 2017 to make us look backwards, never forwards. If it wasn’t for the white bomber, this might as well have been a top five ACA Neo Geo list. Keep pumping them out, Hamster Corporation, keep putting me into the 90’s!
Super Mario Advance was a fairly disappointing launch game for the Game Boy Advance back in 2001. I remember picking the system up with the game, along with F Zero Maximum Velocity, and it didn’t take long to find boredom with the vegetable plucking adventure. I’d take my Advance and F Zero to the local park at six in the morning and really feel the speed by playing whilst on a swing. A little sad, and also a little surprising that the system didn’t fall out of my hands and shatter by the park’s wooden pig. I clearly had an iron grip on my new hardware. With Super Mario Advance however, I’d just play it here and there, usually before bed. It helped me sleep. Continue reading →
Back in 1999 it was a pretty fresh concept to see two versions of the same game available to buy. Pokemon Blue had certain monsters which couldn’t be captured in Red, and vice versa. It allowed kids to trade like they once traded Pogs and football stickers, but with more tangled wires and less chipped slammers. It was such a success a third version of Pokemon appeared only eight months later, shaking up the status quo further, only this time there was a certain gust of confusion in the air. What did this mean? Did us poor schoolkids really need to upgrade our games for more more more? No no no. Continue reading →
If you were a kid growing up in the 90’s, you probably played this or it’s red coloured partner. Pokemon was everywhere between 1999 and 2001 and those two years made kids into obsessive animal hunters, not stopping till the creatures were trapped within tiny balls. Continue reading →