Here we are again, with another spicy special edition unboxing for you to enjoy. For Bayonetta and Bayonetta 2, this is the second time both games have been grinding up to each other, though things have changed since the days of the Wii U, it’s no longer a case of let’s get physical… Continue reading →
The Legend of Zelda: Breath of the Wild has seen a steady trickle of new content coming out for it throughout 2017, be it digital or plastic. I’ve yet to fully immerse myself in such a world, but here I am with the latest amiibo range. I don’t know these people! Continue reading →
This one would have turned nasty quick if I wasn’t so slow at putting together thoughts and feelings. A clunky brain struggled with clunky controls in this Wii U Virtual Console re-release back in November, as stick movements were full of dead zones, only able to deal with the intensities of far right and far left. For a speedy futuristic racer, the inability to carefully manoeuvre through hoops and loops at high speeds was a game breaker, a fond memory killer.
Thankfully a recent update to the game has made the control stick movements as close to how they were back in 1998, as if it was all a vivid dream, leading to us going back to being all nostalgic and sweet to the high-speed racer that was. Continue reading →
Time, how much do you have? How much do you waste? How much are you in control of it all? Probably not much, too much, and not enough, for time is what controls us all. The Legend of Zelda: Majora’s Mask is all about the ticking clock, reminding us all that maybe tomorrow we’ll have to deal with a falling moon. Or tax returns. Continue reading →
It’s pretty weird walking around town, or popping onto Facebook, and seeing just how popular Pokemon is in 2016. The virtual console releases of Pokemon Red, Blue and Yellow hit some nostalgia strings back in February, then the release of Pokemon Go on mobile phones in July caught everybody else. More people are watching the cartoon on Netflix, shops have Pokemon mugs and t-shirts on display for any passing mugs, and the games which released after the Pokemania died down are suddenly flying off the shelves. Classic Pokemon games have also been popping up Nintendo’s Wii U virtual console service, which is how we come to Pokemon Snap. Continue reading →
The previous two Channel Gaming Turbografx 16 entries were all about the platforming heroes who battled it out with the likes of Mario and Sonic the Hedgehog. But the Turbografx 16’s main appeal wasn’t really the platformers, but the shmups. A shmup, you say? What the heck is a shmup? Continue reading →
The other Turbografx platforming star is another caveman. The console certainly wasn’t living in the past back in the early 90’s, I guess they just loved those prehistoric duds, though New Adventure Island is certainly no dinosaur today. Because of the title, it shall always be new, just like New Super Mario Bros., or New Style Boutique! Continue reading →